Take-Two Interactive Collides Once More with the Modders

      

Posted By - Marcia Kelsey

 

Without considering how it went last time, Take-Two Interactive is in collision with modders once more. The move is aimed at shielding their franchises that they ultimately own, and this time, the whole issue revolves around Red Dead Redemption 2. The Apparent Malediction Of Modders, Featuring Take-Two Interactive Yet Again.

Earlier, when the modders tried to shut down all modding abilities in Grand Theft Auto, Take-Two happened to collide with them. Thus, it turned out to be quite difficult to change the game, and they were still dissatisfied about those using mods in their game as it dissuaded consumers from the multi-billion dollar Grand Theft Auto Online. The CEO of Take-Two said in a shareholder conference that none of the games released by them would ever be without microtransactions, right from the Civilization franchise to Rockstar’s titles.

Eventually they thought of shutting it down and were readily met with resistance from gamers that hit their Steam reviews, Reddit, and Twitter accounts in general. It took approximately 72 hours to acknowledge defeat in adverse circumstances. It was thought by many that the matter was done with for good, as if no one drew a lesson from the attempts of Bethesda to monetize mods, which got shut down by community uproar.

Presently, one of the modders suggested an idea to usher in the world from Red Dead Redemption (the initial) into Red Dead Redemption 2. Hence, the PC gamers can finally play it. Red Dead Redemption Damned Enhancement Project promises to incorporate new features and enhancements. Soon after making the project public, the mod developer offered a few words on ‘some corporation’: “They done shady stuff getting my private info and contacted my family…I’m not letting them bully me and keep my mouth shut.”

However, DamnedDev’s mod is being seen as a potent threat, and hence, the case has been dragged into the courtroom. An excerpt from the case filed in southern New York: “…[DamnedDev’s] publically stated intent to distribute authorized software files that would dramatically change the content of Take-Two’s video games. Those unauthorized changes include but are not limited to importing the entire game map of [Red Dead Redemption] into [Red Dead Redemption 2], and allowing players to play an enhanced version for the game on personal computers…”

As their release rests largely on mods so as to make them worth playing, it is really amusing to think if Bethesda were going to do something like this.

The document pertains to how players could make use of the mod to get hold of free things in their online aspect, and remove interest in Take-Two Interactive ever releasing Red Dead Redemtion on PC; a project which has been stated by one and all to be impossible.

The claim of DamnedDev that ‘they have done shady stuff getting my private info and contacting my family’ is within bounds of how Take-Two have proceeded in chasing modders before. The modding fiasco of many modders has mentioned the same things, with the family members being threatened with legal actions by shady corporate spokesmen.

Before proceeding on to playing the game, the gamers will have to proceed to comply with a lot of agreements, as put forth in a variety of screenshots. The fifteen page legal document finally culminates to ‘don’t tread on us’ and ‘don’t eat our profits’.

They also made an announcement that the mods developer has taken donations to fund his modding project which is in-process that would have gone to Take-Two Interactive otherwise. Hence, the mods developer is seeking monetary damages from the modder as well, because there is no use chasing something that doesn’t make the corporation money.

The entire lawsuit’s leaked pdf file can be found on TorrentFreak. Modders who were on the lookout for a new title to tweak were looking at Red Dead Redemption 2, in case Take-Two’s legal department finds them empty-handed.

Taking into consideration the wealth that the games have flourished by virtue of modding, the stand of Take-Two on this is a bit strange. As mentioned earlier, many of the Bethesda games would not be worth playing in the absence of mods to either fix bugs or add content. Red Dead Redemption 2 as of now has over a hundred mods. Skyrim Special Edition has more than 20,000 mods, while Skyrim holds over 60,000.

At times in the shape of new continents and regions, the content generated by mods is frankly an addition to the games, or it can prove to be little wilder adding the Master Chief himself. It is really very illogical that Take-Two is calling in their entire legal department crushing down on a modder. It is being extremely doubted that DamnedDev began this project as detestation to the Take-Two and their earlier revenue. The PC community has been pleading for it for years, and have always got stiffed on it.

It would really be a delightful scene watching the court systems taking the side of the multi-billion-dollar corporations in the opening statements.