The Divinity: Fallen Heroes Development Put On Hold A Week Before Its Launch

      

Posted By - Marcia Kelsey

 

Divinity: Fallen Heroes has been put on hold for now and players have to wait for an unspecified amount of time.

The game being introduced on March 27 was expecting a very much positive reaction but as the developer has shifted the priority on another project, the tactical game is parked off for some time.

The company needs more time to design and develop the game and hence the change in plan. The Divinity: Fallen Heroes was scheduled to be released on November 2019 and the sudden change has brought a lot of disappointment amongst the gamers.

To keep up with the gamer’s expectation and to make up for the delay, Larian Studios has reportedly committed to including something really interesting that the fans would love and appreciate.

A few months back in a Reddit discussion on Divinity: Fallen Heroes, a fan has raised a question stating that the developers have revealed no news of the game post its launch.

The announcement about the rescheduling of the game release from Larian Studios and Logic Artists was made from the formers Twitter account. This move has ignited excitement in many fans and proves that the developer is moving forward with an objective to reaches as many gamers as possible.

What relieved the fans is the news that the upcoming title will not be restricted to Epic Store alone but will be available across different platforms.

The much-anticipated Divinity: Fallen Heroes features the well-loved characters of Divinity: Original Sin 2 and allows the players to accomplish several challenges and make tricky decisions.

According to Gaming news at HappyGamers.com, numerous enhancements in combat tactics would be sewed into its game play. Advanced weapons would be available to conquer each goal and win every challenge. The storyline revolves around the Divine order and its aim to arrest the half-demon named Malady who took its doomsday weapons.